Dungeon Siege franchise has 3 games of which 2 are good (by fans standards). These games are pure RPG games where you play with at least one character guiding to the last zone where you finish the last quest and kill the boss. Dungeon Siege 1 has 3 options to play with: Warrior (strength), Archer (Dexterity) and Mage (nature / combat magic). The system is very simple and you can literally play this game with one hand because you move your chars by clicking on the screen.
Second Dungeon Siege was much more developed in terms of what you can upgrade because now you had skill points to spare on things you desire while ds1 didn't have this. In the second part strength offers
Warrior:
shield+one handed weapon = tank.
two handed weapon = bruiser (stuns)
two single handed weapons = fast attack speed (high crit rate).
Archer:
bow or crossbow (same thing). Bows faster fire rate while crossbow slower fire rate but grater distance.
Throwing weapon - can ricochet and cause bleeding to targets around (super fast attack speed rate, but short distance).
Mage:
Nature mage (only ice) but can heal and improve pet strength and protect from curses.
Combat mage(fire, lightning, death) can cast curses.
Ever played?
Second Dungeon Siege was much more developed in terms of what you can upgrade because now you had skill points to spare on things you desire while ds1 didn't have this. In the second part strength offers
Warrior:
shield+one handed weapon = tank.
two handed weapon = bruiser (stuns)
two single handed weapons = fast attack speed (high crit rate).
Archer:
bow or crossbow (same thing). Bows faster fire rate while crossbow slower fire rate but grater distance.
Throwing weapon - can ricochet and cause bleeding to targets around (super fast attack speed rate, but short distance).
Mage:
Nature mage (only ice) but can heal and improve pet strength and protect from curses.
Combat mage(fire, lightning, death) can cast curses.
Ever played?